Creating a marble texture in maya is as simple as adding a single node.
Marble material maya arnold.
Transmission scatter with depth is key to the look for our marble shading.
To apply this texture as a texture map see map a 2d or 3d texture.
Find this texture in the create tab.
Maya uses a vein material sandwiched between layers of filler material.
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Transmission scatter is suitable for any material that is fairly thick or where there is enough of it for scattering to be visible such as honey.
There it will be absorbed by the material and scattered internally.
This tutorial will show you how to assign a simple marble texture to an object and then build on that simple texture by adding.
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Sss is necessary for the realistic rendering of materials such as marble skin leaves wax and milk.
This is known as sub surface scattering or sss.
Sign up for free and pick your choices to start.
Connect the image to a uv projection shader.
Some of this scattered light will make its way back out of the surface and become visible to the camera.
Maya materials marble david rogers.
Click a color bar to select a different color from the color chooser.
Create an image shader and open the marble texture that you want to use.
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